Sol Spaceliner

This is personal project I have worked on for a couple months to get more familiar with using ray traced lighting in my levels. I learned a lot about how it functions and feel confident using it in the future. I wanted to make a spaceship that represented some type of commercial experience similar to the design you see in modern airliners. All the of the structure design was made by myself, and most of the props and assets were pulled in from various locations.